New News: The Custom Parts System will be seeing a large overhaul, with more details coming later this week. Currently, the discussed changes will involve replacing the existing 7 trees into 4 new ones: Attack, Defense, Maneuver, and Balance. Parts will also have their effects retooled, with emphasis on simplifying the bonus/penalty relationship. EX Parts will see an increase in bonuses to make them more worthwhile from a combat perspective. Additionally, they're planning on renaming many of the parts to make their effects more immediately intuitive to the end user. --ShanaMia (talk) 11:59, 2 December 2013 (CST)
Bio-Computer: When the unit's health drops below 70%, the unit's movement speed is maximized and Mode 1 Weapon 3 damage is increased. Boost duration, Mode 2 weapon attack speed, and defense against medium-range weapons is increased.
The skill description has changed but nothing functionally has changed.
Error with unit invincibility after being knocked down was fixed
Error with applying Dianna Counter Stickers fixed
July 14th, 2013: Work on the new unit page layout has been completed and will be what we're going to use from here on out for new unit releases. For older units, we'll gradually convert them to the new format accordingly. Take a look, on the Freedom Gundam (HiMAT Burst Mode) page!