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Unit Info Pages

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Content

Game News

New Units to be released (Updated 7/22):

Patch News (Updated 7/23)
  • New Map - Castle: Based off of the field of the same name in Gundam Build Fighters. All sorts of terrain on this map can be destroyed or damaged, ranging from doors on the outside walls to the castles themselves!
  • New Special Attack Type - Dash Special: This type of special attack causes the unit to perform a dash attack while invincible. For the duration, the player will boost forward and damage enemies it makes contact with. This attack does not require or consume any boost. The player can double jump and descend during the duration of the dash.
  • New Unit Skill - Dual Ignition (Arios Gundam/GN Archer): When the unit's health drops below 50%, the unit's damage, defense, and mobility are increased. Arios Gundam mode melee attacks have a chance to critical hit for additional damage and GN Archer mode reload rates are increased.
  • New Unit Skill - Dual Ignition (GN Archer/Arios Gundam): When the unit's health drops below 50%, the unit's damage, defense, and mobility are increased. GN Archer mode reload rates are increased and Arios Gundam mode melee attacks have a chance to critical hit for additional damage.
  • New Unit Skill - Hawk of Endymion (Perfect Strike): When the unit's health drops below 50%, the unit's speed, agility, attack, defense, boost duration, boost recovery, and reload rate are increased and enemy positions are shown on the radar.
  • New Unit Skill - Imperial Glory: When the unit's health drops below 60%, the unit's boost duration and search distance are increased, damage is maximized, and enemy positions are shown on the team's radars.
  • New Unit Skill - Nanomachine Regeneration System: When the unit's health drops below 35%, the unit's mobility, booster, reload rate, and special attack damage are increased and it is immune to status effects.
  • New Unit Skill - Stand Up to the Victory: When the unit's health drops below 60%, the unit's attack and boost duration are increased, the unit's damage is maximized, and the unit's melee attacks have a chance to critical hit for additional damage.
Event News (Updated 4/12)

Gold, silver, and bronze capsule event

  • Open different tiers of capsules to
  • Available in gold capsules
  • Available in silver capsules
    • Hildolfr 3 slot at level 1
    • 2-4 Hildolfr coupons
  • Available in bronze capsules
    • 1-3 Hildolfr Coupons
    • 1x 1000 exp item (empty)
Balance Changes (Updated 6/25)

Unit Changes

  • Sazabi (Megaparticle Gun): Ranged Mode Weapon 1 damage decreased.
  • Arios Gundam: MS Mode Weapon 3 attack speed and range increased.
  • Victory 2 Assault Gundam
    • Normal Mode Weapon 2 ammo and reload rate increased, range and damage decreased, beam hitbox size reduced. Can now be fired while moving.
    • Normal Mode Weapon 3 reload rate increased, reload type changed to gradual from magazine. Status effect changed to slow from stun. Can now be fired while moving.
  • Victory 2 Buster Mode
    • Victory 2 Gundam Mode Weapon 2 reload rate, cooldown rate, and attack speed decreased, reload type changed to gradual from magazine.
    • Victory 2 Gundam Mode Weapon 3 reload rate and attack speed decreased.
  • Gundam Heavyarms Kai (EW): Open Vents Mode Weapon 1 damage decreased.
  • Heavy Full Armor 7th Gundam: Alt Mode Weapon 2 damage and ammo increased, range and reload rate decreased, reload type changed to gradual from magazine.
  • Doven Wolf (Incom)
    • Ranged Mode Weapon 2 reload rate decreased.
    • Melee Mode Weapon 2 reload rate decreased.
  • Baund Doc (Jerid Messa Colors): MA Mode Weapon 2 damage decreased.
  • 00 Qan(T): Buster Mode boost consumption decreased.
  • Gundam Zabanya (Shoulder Holster Bits): Holsters Deployed Mode boost consumption decreased.
  • Barzam (Vulcan Pod System): Weapon 2 damage type changed to long from medium, range, ammo, beam penetration, beam hitbox size increased, animation adjusted.
  • Zeta Gundam: MS Mode boost consumption increased.
  • Asshimmar (Green Divers): MS Mode boost consumption increased.
  • Jesta: Alt Mode Weapons animations adjusted.
  • Byarlant Custom
    • Normal Mode Weapon 1 and Weapon 2 animation adjusted.
    • Alt Mode Weapon 1 animation adjusted.
  • GM Cold Climate Type
    • Weapon 1 attack speed and forward distance increased, animation adjusted.
    • Weapon 3 changed to Grenade Launcher from Vulcans.
  • GM Quel, GM Quel (CU)
    • Weapon 1 forward distance increased, animation adjusted.
    • Weapon 3 changed to Melee Combo from Vulcans.
  • GM Cold Climate Type (Repair), GM Quel (Repair): Weapon 1 animation adjusted.
  • Galbaldy β, Galbaldy β (CU)
    • Weapon 1 attack speed and forward distance increased, animation adjusted.
    • Weapon 2 attack speed and cooldown rate increased.
    • Weapon 3 attack speed increased.
  • ZnO
    • Skill 2 changed to <placeholder> from Defense Up.
    • Weapon 1 forward distance increased, animation adjusted.
    • Weapon 3 projectile speed decreased, status effect removed, is now a homing weapon.
  • GM Custom
    • Weapon 1 attack speed and forward distance increased, animation adjusted.
    • Weapon 2 attack speed increased.
  • Gundam Heavyarms
    • Special Attack cast time adjusted.
    • Weapon 1 attack speed increased, animation adjusted, weapon icon changed.
    • Weapon 2, Weapon 3 attack speed increased.
  • Gundam Heavyarms (Homing Missile), Gundam Heavyarms Kai: Weapon 1 animation adjusted, weapon icon changed.
  • GM Command (Space Type): Weapon 1 attack speed and forward distance increased, animation adjusted.
  • Aries, Aries (CU)
    • Skill 2 changed to Booster Extension from Armor-Piercing Rounds.
    • Boost type changed to Mobile Armor from Mobile Suit.
  • Bolinoak Sammahn
    • Skill 2 changed to Communications Commander from Attack Up
    • Weapon 1 attack speed and forward distance increased.
    • Weapon 2 damage type changed to long from medium. Damage, range, cooldown rate, beam penetration, beam hitbox increased. Ammo and reload rate decreased. Animation adjusted.
    • Weapon 3 can now be fired while moving.
  • Big Zam: Alt Mode added.
  • Perfect Zeong
    • Boost consumption increased.
    • Weapon 3 changed to 5-Barrel Particle Guns from Wire-Guided 5-Barrel Particle Gun, Stun status effect added.

Skill Changes

  • True Innovator (00 Raiser), True Innovator (00 XN Raiser): Activation HP reduced to 35% from 40%. No longer gives increased boost recovery.
  • True Innovator (00 Qan(T)), True Innovator (00 Qan(T) Full Saber): Activation HP reduced to 35% from 40%. No longer gives increased search distance.
  • Will of the Newtype: Team bonus boost recovery and boost duration decreased.
  • Cry of the Peacecraft: Team bonus boost recovery, boost duration, and damage reduction decreased.
  • Spirit of Zeon, Mayfly of Space, Korinpaku, Phantom Pain's Masked Man: Bonus attack decreased.
  • Crest of the Winner House: Activation HP reduced to 40% from 50%. Team bonus boost recovery, boost duration, and damage reduction decreased.
  • Hawk of Endymion, Kimbareid Commander: Team bonus defense decreased.
  • Solbraves' Commander: Activation HP increased to 70% from 60%. Now gives team bonus boost recovery and boost duration.
  • White Ogre: No longer grants team bonuses. Bonus attack increased. Bonus boost speed and mobility decreased. Now grants unit bonus quick dash speed, boost recovery, and boot duration.
Bug Fixes/Other Changes (Updated 4/23)

New Units now available:


Patch News (Updated 7/25)]
Balance Changes
Bug Fixes/Other Changes (Updated 7/25)
  • Server Fix:
    • Megaphone issue has been resolved and working correctly now
    • PvP Room names can support up to 20 characters
  • Text Fixes:
    • BB Senshi Units Have been Renamed

Wiki News

  • July 14th, 2013: Work on the new unit page layout has been completed and will be what we're going to use from here on out for new unit releases. For older units, we'll gradually convert them to the new format accordingly. Take a look, on the Freedom Gundam (HiMAT Burst Mode) page!
--ShanaMia (talk) 01:52, 15 July 2013 (CDT)

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