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Unit Info Pages

Portal s-ranks.jpg Portal a-ranks.jpg Portal b-ranks.jpg Portal c-ranks.jpg

Content

Game News

New Units to be released (Updated 7/22):

Patch News (Updated 6/25)
  • New Unit Skill - Dual Ignition (Jesta/Jesta Cannon): When the unit's health drops below 50%, the unit's attack, defense, and mobility are increased.
  • New Unit Skill - Dual Ignition (Jesta Cannon/Jesta): When the unit's health drops below 50%, the unit's attack, defense, and mobility are increased.
  • New Unit Skill - Discharge System: When the unit's health drops below 70%, the unit changes to Discharge Mode and the unit's mobility, boost speed, reload rates, and defense against beam weapons are increased.
  • New Unit Skill - Embody System: When the unit's health drops below 80%, the unit changes to Embody Mode and the unit's mobility, boost duration, search distance, and funnel weapon range are increased.
  • New Unit Skill - Psycommu Jack: The unit's mobility and boost duration are increased. The unit also redirects nearby enemy funnels to attack their original users.
  • New Mechanic - Rage System: In deathmatch games, when a player is on their last life and their health is low, there is a chance for the unit's attack to be greatly increased and for its agility, boost recovery, and boost duration to be increased. Activation HP and the degree of the attack buff varies depending on the unit's rank. Rage System Activation HP is now a new Unit Composition attribute and can be increased by up to 2.5%.
Event News (Updated 4/12)

Gold, silver, and bronze capsule event

  • Open different tiers of capsules to
  • Available in gold capsules
  • Available in silver capsules
    • Hildolfr 3 slot at level 1
    • 2-4 Hildolfr coupons
  • Available in bronze capsules
    • 1-3 Hildolfr Coupons
    • 1x 1000 exp item (empty)
Balance Changes (Updated 6/25)

Unit Changes

  • Kämpfer/Gundam "Alex", Gundam "Alex"/Kämpfer: Kämpfer movement type and animation adjusted.
  • Zee Zulu: Weapon 1 attack animation changed.
  • Jesta: Normal Mode Weapon 2 reload rate increased.
  • Jesta (Hand Grenades): Normal Mode Weapon 2 reload rate increased.
  • Jesta Cannon
    • Normal Mode Weapon 2 range increased.
    • Alt Mode Weapon 1, Weapon 2 range increased.
  • S Gundam (Deep Striker)
    • Health decreased.
    • Normal Mode
      • Weapon 1 attack animation changed.
      • Weapon 2 reload rate decreased.
    • Beam Smartgun Mode
      • Weapon 1 reload rate increased. Ammo and attack speed decreased.
      • Weapon 2 reload rate decreased.
      • Weapon 3 attack speed decreased.
  • Destroy Gundam, Destroy Gundam (Sturm Faust): Health, shield strength, shield defense decreased.
  • Gundam Double X (G-Falcon)
    • Receivers Closed Mode
      • Weapon 1 attack animation changed.
      • Weapon 2 attack speed and reload rate increased. Range decreased.
  • Build Strike Gundam Full Package (Enhanced Beam Rifle)
    • Normal Mode Weapons 1 and 2, attack animations changed.
    • Beam Cannons Deployed Weapon 1, attack animations changed.
  • Sazabi: Melee Mode boost consumption reduced.
  • Crossbone Gundam X2
    • Normal Mode Weapon 1 attack animation changed.
    • Melee Mode
      • Boost consumption reduced.
      • Weapons 1 and 2, attack animation changed.
  • Zeta Plus A1 (Amuro Custom)
    • Mobile Suit Mode Weapons 1 and 3, attack animation changed.
    • Waverider Mode Weapon 1 damage, ammo, reload rate decreased.
  • Apsalus II Weapon 2 attack speed, damage, cooldown rate decreased.
  • Shining Gundam (Super Mode)
    • Super Mode
      • All weapon animations changed.
      • Weapon 3 ammo increased, no longer immobile while firing.
    • True Super Mode Weapon 1 attack animation enhanced, attack width and forward range increased.
  • Shining Gundam
    • Skill positions swapped, Mobility Up is now Skill 1 and Art of Fighting: Undefeated of the East is now Skill 2.
    • Weapon 1 attack speed increased, attack animation changed.
  • Blitz Gundam
    • Skill change, Auto-Lockon Jammer EX replaced with Mobility Up
    • Weapon 1 attack animation changed.
  • DOM Trooper (Giga-Launcher DR1 Multiplex)
    • Weapon 1 attack animation changed.
    • Weapon 2 range decreased.
  • ReZEL (Commander)
    • Mobile Suit Mode Weapon 1 attack animation changed.
    • Mobile Suit Mode Weapon 2 range decreased.
  • Gelgoog Marine
    • Weapon 1 forward range increased, attack animation changed.
    • Weapon 3 attack width and forward range increased, attack animation changed.
  • M1 Astray, M1 Astray (CU), Long Dagger, Long Dagger (CU): Weapon 1 attack speed, forward range increased, attack animation changed.
  • Mermaid Gundam, Mermaid Gundam (CU)
    • Weapon 1 attack width and forward range increased, attack animation changed.
    • Weapon 3 no longer immobile while firing.
  • Gelgoog Jäger
    • Weapon 1 forward range increased, attack animation changed.
    • Weapon 3 weapon trajectory changed.
  • Hizack Custom
    • Weapon 1 forward range, attack speed increased.
    • Weapon 3 cooldown rate, attack speed increased, weapon trajectory changed.
  • Acguy (Repair), Ball (Repair), GM Cold Climate Type (Repair), GM Quel (Repair), M1 Astray (Repair), Methuss, GuAIZ (Repair), Rising Gundam (Repair): Health increased, healing done by repair equipment decreased.
  • Acguy (Repair)
    • Skill change, Auto-Lockon Jammer replaced with Mobility Up.
    • Weapon 2 damage decreased.
  • Methuss
    • MS Mode Weapon 2 range increased.
    • MA Mode Weapon 1 damage, range, cooldown rate increased.
  • GuAIZ (Repair)
    • Weapon 1 attack speed increased.
    • Weapon 2 ammo increased.

Skill Changes

  • Tri-Stars: Attack buff reduced.
Bug Fixes/Other Changes (Updated 4/23)

New Units now available:


Patch News (Updated 6/25)]
Balance Changes
Bug Fixes/Other Changes (Updated 6/25)
  • Image Fixes:
    • Strike Freedom Gundam (METEOR) Coupon image has been corrected to the proper image
    • Re-GZ BWS from the Research Lab 2 has been corrected to the proper unit
    • Astrayfire's, Revenant's, and xRedComet's Stickers have been fixed so the images appear in the shop
  • Quest Fixes:
    • PvP Quest for C Ranks (2), reward now correctly displayed
  • General Fixes:
    • Room names have had the character letter limit increased from 12 to 20 letters
    • Faction Wars Event has been fixed
  • Text Fixes:
    • Gadelaza Weapon text "GN Bluster" has been corrected to "GN Blaster"
    • Turn X Weapon text "Beam Fangs" has been corrected to "Grappling"
    • Turn X Weapon text "Destroy Fusion Manipulator" has been corrected to "Fusion Destruction Manipulator"
    • Hi-Nu Gundam Weapon text "Beam Saber (Burst Fire) has been corrected to "Beam Rifle (Burst Fire)
    • Gelgoog Marine (Cima Garahau Custom) Skill "Commander of Misfortune" has been correct to "Mayfly of Space"
    • GAZuOOT Weapon text "Heavy Assault Machine Gun" to "Furca Dual Beam Cannons"
    • GAZuOOT Weapon text "Shoulder Barrel Cannons" to "Surface-to-Air Missile"

Wiki News

  • July 14th, 2013: Work on the new unit page layout has been completed and will be what we're going to use from here on out for new unit releases. For older units, we'll gradually convert them to the new format accordingly. Take a look, on the Freedom Gundam (HiMAT Burst Mode) page!
--ShanaMia (talk) 01:52, 15 July 2013 (CDT)

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